Skip to main content

Goro Puppet: Patterning for Head and Resin Claws

The head of a puppet is the most work-heavy portion of the project. It does the heavy lifting of making this a puppet and not a doll. Today, I will show how I've patterned out the head which will be covered in fabric. 

Patterning Process 

First, the head was wrapped with saran and taped with masking tape. I made sure the jaw was mostly open while doing this. This will cause some "pucker" in the fabric around the mouth which I do want.  

Next, I draw stitch lines. and color change areas. This is something I did by feeling and past experience making stuffed animals. I knew where the nose would be and where the eyes should go and their shape. I marked lines were the color will change from silver to white on the face. The other lines are just where I thought stitch lines would look good. 

Then, I cut the masking tape along the stitch lines and removed it from the 3D printed head. 

Finally, I cut darts until flattened. I do this by finding corners and cutting straight into the pattern from the edge toward the height of a curve. When I push down to flatten things out, those cut lines start looking like triangles or "darts". 

For me the next phase will be to make a test out of scrap fabric. Because I'm using knit fabric, I have a bit of stretch so I can add "padding" underneath to make shapes. 

Claws

It took trial and error and plenty of mis-casts but I've cast all the dragon claws for the front paws. 
Original Clay and casted resin.




Comments

Popular posts from this blog

Costume Fabric Cheat Sheet: How to Pick Fabric for your Costume

 In the previous post , I laid out how to describe different aspects of fabric when trying to find a good fabric for your costume. This post will go over ways to apply those terms and actually pick out a fabric for your costume. I will attempt to teach by examples.  4 Avenues of Research Cheat! I mean...look at other cosplays. You can often find images of photoshoots which make for better references than illustrations. If you are lucky, the costume maker may have posted a journal about how they made their costume or at least list the materials they used.  Check for Suggestions in Sewing Patterns Sewing patterns will list suggested fabrics to use for the costume. Pop those terms into a search engine and see the results.  Historical, Cultural, or Real Life Examples With a search engine or books, you can find out about how clothes were made back in the day or what materials are used around the world. You can also check the tags on your clothes to see what it's made of.  Narrow down to

Hakama Series - Hibakama (Scarlet Hakama)

The bright red hakama with a white kimono is a common sight in both anime and video game characters. Shrine maidens or Miko also wear this combination of colors when they work at Shinto shrines. Honestly, there is a LOT of history and cultural significance wrapped up in this one.  Anime/Games: Inuyasha, Genshin Impact, Sailor Moon,  So let's talk Design. Design Considerations Cultural Significance This is one I'd pay attention to if I was creating a character of my own. I assume that already created characters have had this research done and have taken their artistic license.  Some of the research taught me a few things: The color is technically scarlet or vermillion, not "red". 🤷 Miko are not part of the Shinto clergy. Sometimes they are just seasonal workers.  Generally, Miko are young women in their teens or early 20s. After a certain age, they wear different colors.  This was based on Heian nobility colors and fashions.  Color Like I said earlier, the color is ve

Costume Design: Guiding Principles

Part of designing costumes is finding a way to pick from many solutions. Limiting these choices can be the art of design.  I have some of my own "Guiding Principles" or Design Principles when it comes to costume design. Some of these constraints are based on non-mutable factors. (Or currently difficult to change.) The fun ones are a bit on the arbitrary side. These are self-imposed limitations for the costume that as a designer I decide to apply to any given costume.  The point of these principles is to help you make a final decision if you are paralyzed by many choices. I may get hung up on some pretty silly things, so at the very least, this helps me move forward and kind of imply that I had a plan all along.  Immutable Design Principles We might run into some touchy subjects here but whatever, here we go! Immutable principles are either constraints your life situation has you in at any given time or core beliefs about what you wear. This can mean things like religious beli