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Showing posts from January, 2023

Molding and Casting: Making Copies

 My recent failures with creating a silicone mold have prompted me to dig deeper into the processes of creating a mold of an object to cast in a different material. I'm going to start with the basics: What is Casting? A cast is a reproduction of an original item in new material.   Common Materials to cast with:  Resin Plaster Plastic Wax Latex/Rubber/Silicone Food (Ice, Chocolate, Hard Candy, etc) Molten Metal  Common methods for casting are:  Slip Casting - makes a thin layer, commonly used for latex masks 2-part Cast - Make a mold with 2 halves sandwiched together  Pour Mold - put material into a divot  What is a Mold? FYI, this didn't work out. A "mold" is an imprint of an object that we can pour the material into.  Common materials to make a mold with:  Plastic Silicone/Rubber Metal Clay Plaster What is a Buck? A "buck" is what we call the subject of the casting, the original piece, so to speak. Whether you are sculpting something to cast later or have a

Puppet Prop Design: Goro the Kitsune Planning Phase

 When I originally started thinking about a puppet-related costume, I came up with three ideas: Rod/Cable Puppet Kasugai Crow Hand Puppet Goro the Kitsune Walk-along/marionette Kirin/Unicorn The reality is I can't do it all. As you may surmise from the title of this post, my focus for now is on the Goro puppet. Like I said, I had been plotting out all three and have some pretty interesting research results from my time spent figuring out how to make a crow, but I'd be much happier making yet another kitsune. I have the things that I like! And right now, it's Demon Slayer, My Hero Academia, and Kitsune. I'm simple like that.  I'm rambling, aren't I? The Inspiration and Initial Research The character I have in mind is from my visual novel project (6 years so far in the making). He is highly anthropomorphized, expressive, and mischievous. However, I have never made a puppet of this nature so I need to ensure I do not over-complicate the design.  His beast form At t

Puppet Props: an Overview

I get on kicks or fads every so often. Lately, I've been bitten by a knitting bug...and while researching those techniques brought up an old video I had watched about someone building a big sleeve dragon puppet, and it was all over from there. Now, I'm on a puppet kick. Puppet props, not puppet costumes like fursuits. That's a post for another time.  Design Considerations Size and Weight For any prop, you need to carry around or transport, you must consider how big it is and its weight. I'm not saying your puppet has to be small and lightweight...but know your limits. You don't want it to be so light that it breaks easily, either. I guess durability  is another feature you'd want to consider.  Desired motion and manipulation style How do you want the puppet to move? Will it open and close its mouth? Wiggle its ears? Blink? Wink? Have glowing eyes? Walk!? Once you decide how you want it to move, you need to figure out how to make that motion happen with the struc

Costume Journal: My time working on a play

 My posts have been sparse of late but as I mentioned, I have been helping with costumes for a play at my church. It's given me a lot more insight into costume production, considerations for this unique situation, and how much my technical writer job came into play.  Really lit up! The Boar's Head Pageant This is a medieval play about the Epiphany. It depicts the medieval celebration of the Boar's Head feast and its new role as a celebration of Christmas and the Epiphany (the visit of the Magi). It's a Christian thing to put on this part medieval and part Christmas pageant. My parish had its first Boar's Head Pageant in 2003 and has put it on nearly every year since. We did not put on any production during the pandemic so instead of celebrating the 20th annual, it's the 17th. We're getting there!  The first portion of the play includes lots of singing of carols, both common and obscure, professional and not-so-professional performances. The second portion of